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Words We Have Invented

We invent words. It’s important to me that we get credit once these words become commonly used. That’s why i’m keeping this list of words that we’ve coined, so that any etymological research turns up our names, and maybe there will be some kind of word royalty cheque mailed out to us. Words that [...] Keep Reading

 
 

Flash CS4 3D - Depth Management

i’ve been playing around with the 3D tools in Flash 10/CS4, with half a mind to completely redo our cube-mapped memory game Two By Two with an actual 3D cube. (Currently, the game uses a series of skewed planes to fake the 3D effect.) The good news is that CS4 does support 3D, although some [...] Keep Reading

 
 

Flash CS4 - Where is Linkage?

PROBLEM: Right-click a symbol in your Flash CS4 library and look for “Linkage” in the context menu. It’s not there. SOLUTION: Right-click the symbol. Click Properties. Click Advanced. Ahoy, Linkage! There she be! Keep Reading

 
 

AS3 Tutorials - Instantiate Using a Dynamic Class Name

You likely know how to instantiate a class in Actionscript 3 using the new keyword: 1 var someClassInstance:SomeClass = new SomeClass(); But what if you want to instantiate a class where the class name is dynamic? For example, we’re working on a project that has a Character class. We pass it a character name (”Fred”, “Joe”, “Tom”, etc), and [...] Keep Reading

 
 

Lest We Reset

Joystiq posted a timely opinion piece today (Remembrance Day for the Commonwealth) by a writer of Japanese descent can’t bring himself to play Call of Duty: World At War because of the portayal of the game’s Japanese villains (or “virrans”). i’m glad it was only the opposing side that committed wartime atrocities. Phew! Opinion: Why I [...] Keep Reading

 
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