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Untold Entertainment Inc. opens its doors!

i was going to invite the mayor over for a ribbon-cutting ceremony, but i got antsy about it.  With the cost of gift supplies skyrocketing, you never know when a little ribbon will come in handy … not to mention gigantic novelty scissors.

 Anyway, the site is up, which you know, because you probably click’d on the friendly orange Blog Monster to get here.  Or you Googled “click’d”, which is the olde English way of describing how peons serfed the web in the Middle Ages.

Wit!!  The wittiness!  Will it cease? Nay!

The Untold Entertainment Inc. site is not complete at this point, because i was silly enough to put a launch date on the front page, beneath a phony logo of a duck on a ball juggling chainsaws.  Here’s that logo, so you can pine for what could have been:


A duck juggling chainsaws?  How could that NOT be entertaining?

Looks dangerous. Special emphasis on “duck”.


Aside from a games page with only one game on it, the content on the site is complete, but the sugar is not. And with this kind of site, the sugar is the content.  So i guess you could say i’m just missing a whole load of awesome doodles.  Expect them shortly.i’m also missing an apologetic blurb that Two by Two was created in haste during a Pepsi- and Frito-fuelled blitz for the 2007 TO Jam, a game dev free-for-all where participants must complete an entire game in one weekend, or face elimination in gladitorial combat.  i chose game development because i am lousy with a mace.

At any rate, i’d hate for anyone to hold me to graphics and gameplay that i cooked up while coasting on 30% less sleep than is recommended by the Canada Food Guide.  Still, enjoy the game as a horribly confusing twist on your standard flip-n-match fare.

And enjoy the site and the blog!  i’ve committed to releasing at least one game or application per month.  You’ll get all the news about what i’m working on here, so click the Blog Monster whenever the mood takes you. 

- Ryan 

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